from locals import *
import objects

class Fire(objects.StaticObject):
	graphic = "fire.png"
	type = "object"

	_damage = ("fire",)

	def stand(self, stander):
		stander.kill(self, self._damage)
		
class Bomb(objects.StaticObject):
	graphic = "bomb.png"
	
	_damage = ("explode",)
	
	def step(self, stepper):
		stepper.kill(self, self._damage)
		self.remove()
	
	def stand(self, stander):
		stander.kill(self, self._damage)
		self.remove()
